The Cg Toolkit is a legacy NVIDIA toolkit no longer under active development or support. Cg 3.1 is our last release and while we continue to make it available to developers, we do not recommend using it in new development projects because future hardware features may not be supported.
NVIDIA was proud to introduce programmable shading with Cg, which supported dozens of different OpenGL and DirectX profile targets. It allowed developers to incorporate interactive effects within 3D applications and share them among other Cg applications, across graphics APIs, and most operating systems (Windows XP, Vista and Windows 7, Mac OS X for Leopard, Snow Leopard & Lion, Linux 32-bit & 64-bit) as well as balance effect complexities with client GPU capabilities.
Going forward, we recommend new development with GLSL, or HLSL for Windows applications, rather than Cg. Requiem download for mac.
Cg 3.1 ToolkitNvidia Toolkit 10
Cg 3.1 is our last release and will continue to be available but with no additional support. Download omnisphere 2 torrent.
Alternative solutions
There are open-source alternatives that address the effects part of Cg, CgFX.
One developed by an NVIDIA engineer, is called nvFx and is available on Github: https://github.com/tlorach/nvFX.
The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 20 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications. For MacOS Yosemite 10.10 full. free download Cg Toolkit 2.2 URL below Cg Toolkit Building OpenGL/GLUT Programs - EECS @ Michigan - Nvidia download,free for'MacOS Sierra 10.12 from. Daz Genesis Extension; Industry Solution. . NVIDIA Cg Compiler Release 1.5. Unified Cg/CgFX Runtime. Cg User's Manual. Cg Language Specification. Example programs and shaders. We hope that you will enjoy the exciting world of Cg programming. Latest Cg Toolkit Features. 2007 release of Cg 1.5 fixed bugs introduced by the performance work in the August 2007 release. File merge mac os x downloads.
While it is not a replacement for CgFx, it provides an example of an effects layer close to CgFX, with even more features.
Other projects are using different approaches to address this high level management of shaders
Cg 3.1 Toolkit Features
Features include:
The April 2012 version of Cg 3.1 added these improvements:
The February 2012 version of Cg 3.1 added these improvements:
The February 2011 version of Cg 3.0 added these improvements:
See the release notes for a complete list of changes.
Quick Links
Introduction
The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 24 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications. The components include:
• NVIDIA Cg Compiler Release 1.5
• Unified Cg/CgFX Runtime • Cg User's Manual • Cg Language Specification • Example programs and shaders
We hope that you will enjoy the exciting world of Cg programming.
Latest Cg Toolkit Features
The Sep. 2007 release of Cg 1.5 fixed bugs introduced by the performance work in the August 2007 release.
Cg 1.5 includes several new features:
• OpenGL GLSL profiles • Direct3D9 SM3.0 profiles • Procedural API for creating effects (COLLADA support) • New API for combining programs from multiple domains • Improved DirectX support for CgFX files • Multithread safe Runtime • Universal binaries for Mac OS X 10.4 (Tiger) with support for both PPC and x86 • Support for Solaris10 on x86 • Improved documentation, including Cg Standard Library and standard CgFX states • New OpenGL and Direct3D9 examples • Supports loading pre-compiled objects (CG_OBJECT in cgCreateProgram) • Enhanced runtime and compiler performance
Please see the release notes for details, known issues, and more.
Cg 1.5 ships with native implementations for Win32, Win64, Linux (32-bit and 64-bit), MacOS 10.4 (Tiger), and Solaris10 x86.
Cg 1.5 should be backward compatible with apps written against Cg 1.4.1.
New Profiles
Existing Profiles
The Cg Tutorial Book
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics takes a tutorial-based approach to teaching Cg and high-level shading, and it comes complete with a standalone application that allows you to try out and modify the book's examples. To learn more about The Cg Tutorial, please visit the book's home page.
DownloadsDocumentation [Download] Cg Release Notes [Download] Cg Reference Manual [Download] Cg Users Manual (Japanese) [Download] Cg Specifications (PDF) Nvidia Cuda Toolkit
Install Packages
[Download] Windows [Download] Mac OS X Tiger Installer [Download] Linux X86 (TAR.GZ) [Download] Linux X86-64 (TAR.GZ) [Download] Linux X86 (RedHat RPM) [Download] Linux X86-64 (RedHat RPM) [Download] Solaris X86 (TAR.GZ)
Cg Redistributable Binaries
A Cg redistributable binaries package contains the libraries and executables for all supported platforms of a Cg release in a single zip file. Go to the 'Cg redistributable binaries' page.
Previous Versions
Cg toolkit Feb. 2007 Cg toolkit Sep. 2006 Cg toolkit 1.5 Beta 2 Cg toolkit 1.5 Beta 1 Cg Toolkit 1.4.1 Cg Toolkit 1.2.1 Cg Toolkit 1.1 Nvidia Cg Toolkit Download Mac InstallerComments are closed.
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